Thursday, February 19, 2015
Wednesday, February 18, 2015
Geometric Constraints
We had a build the framework form the most durable shelter. We decided to make our shelter have 45, 90, 60, and 180 degree angles because those are some of strongest angles formed by squares and triangles. Squares and triangles are used because the angles they form are often stable because of an even distribution of the interior angles since a 60-60-60 triangle is very stable as well as a 90-90-90-90 square. We picked these shape because they have the most mass and stability. Thee 60 degree angle gives the most stability because they form an equilateral triangle which has the most equal measure of angles(60,60,60). The exterior surface is mostly triangles and squares. Our total surface area was 128 inches squared and we tested the durability of the shelter by placing different weights on the shelter. This design follow's form follow's function because it looks like a house which serves its true purpose.
The function of a house is to have a strong foundation to endure the hardships of nature and provide living beings a place to live. Our model serves it's purpose it is very stable and is a miniature model of a real shelter which can house people. The angles we used gave the model great stability.
Wednesday, February 11, 2015
Problems with Inventor
My quetion was how do you to build a sphere in inventor. As we continue in our designing process, a crucial part is to know how to build a sphere. Nowadays, we use spheres in everyday life so it is important to know how to implement them in designs. I wanted to know how to build a sphere on Inventor so I found a good video that explains the process. Below is a link that explicitly explains how a sphere on Autodesk Inventor
Here is a finished look of the sphere.
After understanding how to solve my problem. I moved on to my friends problem on how to center objects
that are not on the origin. He showed me that after you make one object. Inventor gives dotted lines in the
center of the object you are trying to make and when all the dimensions are equal, you have centered your
new figure.
www.youtube.com/watch?v=psbjvl6kaH4
Here is a finished look of the sphere.
After understanding how to solve my problem. I moved on to my friends problem on how to center objects
that are not on the origin. He showed me that after you make one object. Inventor gives dotted lines in the
center of the object you are trying to make and when all the dimensions are equal, you have centered your
new figure.
Sunday, February 8, 2015
Form Follows Function Reflection
Form Follows Function is the principle that the shape of a building or object should be primarily based upon its intended function or purpose.
The design I believed that I could improve hat follows form follows function was the spatula. I have seen how the spatula's main purpose is built in the shape that it can scoop up something small. However, it is hard for those spatulas to slide under materials that are thick level and sticky. According to Silicone Spatula Review, problems with spatula's today is that some are too flexible while other designs are too hard meaning that only one spatula was good form its own individual function.My design is a spatula that has a thickness of 0,001 cm, well oiled, has an average flexibility and lower than the handle so it would be easier to pick up the harder materials you would want to pick up which can . This design goes with form follows function because it follows it function to lift objects but it does it's job better than a normal spatula because it can slide under sticky objects without getting stuck and it accomplishes to functions at once..
Monday, February 2, 2015
Puzzle Reflection
Final Puzzle Design
The Final project consisted of 5 pieces that interlocked. It is important to model an idea before creating a final prototype so you get a chance to test out which model works. The thing I liked about my puzzle is that it is simplistic but confusing because it looks very easy but can be confusing. The one thing I would like to change is the complexity of the puzzle because some people solved it very easily.
The Final project consisted of 5 pieces that interlocked. It is important to model an idea before creating a final prototype so you get a chance to test out which model works. The thing I liked about my puzzle is that it is simplistic but confusing because it looks very easy but can be confusing. The one thing I would like to change is the complexity of the puzzle because some people solved it very easily.
Afterwords we had to build a cover for the finished prototype
This puzzle met all of my expectations because it was complex even though it looked simplistic. It took an average person about 10 minutes to solve this puzzle. It met all the standards I had set out on the previous post.
These are some brainstorming and designs I built for the puzzle.
At the end I did my friends puzzle and it took me 10 minutes to solve it
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